Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!


Optimizing linux for game servers. - Page 2
New on LowEndTalk? Please Register and read our Community Rules.

All new Registrations are manually reviewed and approved, so a short delay after registration may occur before your account becomes active.

Optimizing linux for game servers.

2»

Comments

  • Kind of @george. It's a similar site. + serveme.tf doesn't have mumble server reservations :P

  • I would suggest DDoS protection atleast.
    I had a TF2 server a while back; 16-24users on 512MB RAM and a HDD and it lagged on map loads due low I/O. Setted up a TF2 server some days ago again and SSD (same amount of RAM), it changes a lot!

    For Murmur/Mumble, be sure you can handle the tx/rx (1Gbit+ port might be a good idea for it).

  • @TheLonely said:
    I would suggest DDoS protection atleast.
    I had a TF2 server a while back; 16-24users on 512MB RAM and a HDD and it lagged on map loads due low I/O. Setted up a TF2 server some days ago again and SSD (same amount of RAM), it changes a lot!

    For Murmur/Mumble, be sure you can handle the tx/rx (1Gbit+ port might be a good idea for it).

    We have plenty of DDoS protection, and a decent port speed.

Sign In or Register to comment.