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FireFly - Free Gameservers - Instant Deploy - Page 3
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FireFly - Free Gameservers - Instant Deploy

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Comments

  • CConnerCConner Member, Host Rep
    edited February 2018

    @WSS said:

    @CConner said:

    @Vinnyletje said:

    @CConner said:

    @LTniger said:
    Does the game management daemon is written in Python? I will try to replicate your system. Nice idea, thank you.

    Python lmao

    Whats wrong with python?

    Python is a scripting language. Why would you even want to do it in Python, whilst there are tons of way better solutions that offer you more control which is something you need with something like a deamon.

    Like, say, JavaScript!

    In my opinion, using Node.JS is a perfect option for a deamon. Transpiling from ES6 to ES5 myself, hoping for official support soon.

  • @CConner said:
    In my opinion, using Node.JS is a perfect option for a deamon.

    So, condescension without an actual reason. Got it.

  • CConnerCConner Member, Host Rep
    edited February 2018

    @WSS said:

    @CConner said:
    In my opinion, using Node.JS is a perfect option for a deamon.

    So, condescension without an actual reason. Got it.

    If you have any kind of experience with the language/framework, and understood the function of a deamon you'd be able to guess.

    • Node is able to handle a ton of requests whilst consuming little resources
    • Node allows you to easily multithread operations, handy when you want users to unzip files without blocking up the entire process whilst consuming a ton of CPU.
    • Node is cross compatible out-of-the-box.
  • NeoonNeoon Community Contributor, Veteran

    @CConner said:
    In my opinion, using Node.JS is a perfect option for a deamon. Transpiling from ES6 to ES5 myself, hoping for official support soon.

    hahaha, Javascript was not made for server side applications, enjoy your call back hell.

    I also saw a php based agent, that was even worse.

    Use a proper language, like Python, C# or C++

    Sure you can do it that way, but thats shit.

    @LTniger said:
    SteamGM?

    No, using our own scripts for that.

  • @CConner said:
    If you have any kind of experience with the language/framework, and understood the function of a deamon you'd be able to guess.

    • Node is able to handle a ton of requests whilst consuming little resources
    • Node allows you to easily multithread operations, handy when you want users to unzip files without blocking up the entire process whilst consuming a ton of CPU.
    • Node is cross compatible out-of-the-box.

    I love just how condescending you are, and it's precisely why I'll never use your product. An asshole is different than a shithead, my friend.

    Thanked by 1Levi
  • CConnerCConner Member, Host Rep
    edited February 2018

    @Neoon said:

    @CConner said:
    In my opinion, using Node.JS is a perfect option for a deamon. Transpiling from ES6 to ES5 myself, hoping for official support soon.

    hahaha, Javascript was not made for server side applications, enjoy your call back hell.

    I also saw a php based agent, that was even worse.

    Use a proper language, like Python, C# or C++

    Sure you can do it that way, but thats shit.

    Using JS for projects that are a bit complicated is perfectly doable - every language has its problems. I would prefer it if Node used a different language. At the end of the day I am going for the benefits of Node and not necesarily JS.

    Callback hell is quite easy to avoid, especially with recent developments. If you are embedding your code like that you shouldn't blame the langauge but the methodology you are using.

  • NeoonNeoon Community Contributor, Veteran

    @CConner said:
    Callback hell is quite easy to avoid, especially with recent developments. If you are embedding your code like that you shouldn't blame the langauge but the methodology you are using.

    If a tool or thing is not easy to use, it may be not properly designed.

    Its the same thing with doors, why should you use such primitive tool and use different ways to make it work when you could tools that make it work without the afford you would put into making it work with an incorrect tool?

  • @CConner said:

    @WSS said:

    @CConner said:

    @Vinnyletje said:

    @CConner said:

    @LTniger said:
    Does the game management daemon is written in Python? I will try to replicate your system. Nice idea, thank you.

    Python lmao

    Whats wrong with python?

    Python is a scripting language. Why would you even want to do it in Python, whilst there are tons of way better solutions that offer you more control which is something you need with something like a deamon.

    Like, say, JavaScript!

    In my opinion, using Node.JS is a perfect option for a deamon. Transpiling from ES6 to ES5 myself, hoping for official support soon.

    In web development there is a thousand ways to skin a cat. I could argue that Python is not just a scripting language, and NodeJS creator has said that Go would be a better language to build web apps.

    Honestly, @Neoon could have used Laravel(PHP), Phoenix(Erlang), Express(NodeJS), even Spring(Java) and it would have made 0 difference after all.

    @CConner Why get into a pointless religious programming wars. We should be proud that @Neoon finally got a domain for this project, hasn't thrown away this project into the bin, and is continuously putting a lot of work and effort into this beloved project of his.

    That's what counts the most, so who gives a rat's ass if he coded it on Python? Do you think @MasonR project that is also coded in Python should have been done in NodeJS?

    I was rude to @Neoon last year about this project because from the looks of it he didn't seem to be committed and wanted free resources. Now, is a whole different thing, @Neoon has done a free service for the community and learned some skills on the process of putting this thing forth. To me that it's a win-win situation.

    Thanked by 1Vinnyletje
  • @Zen said:
    Died inside at "Python lmao" (what universe are you living in?) and then, of course, it's a JS fanboy.

    no sir we use the good non-OOP php code. very clean and secure my man

  • Don't derail this topic with shitposting! GTFO to cespit and discuss your 'X programming language is better than Y' there. Euking trolls.

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